Codeblocks compiler keeps crashing
I think that this main.cpp is preparing to create the window. See for detailsĠ0:22:43: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwzĠ0:22:43: Registering ResourceManager for type HighLevelGpuProgramĠ0:22:43: Registering ResourceManager for type CompositorĠ0:22:43: MovableObjectFactory for type 'Entity' registered.Ġ0:22:43: MovableObjectFactory for type 'Light' registered.Ġ0:22:43: MovableObjectFactory for type 'BillboardSet' registered.Ġ0:22:43: MovableObjectFactory for type 'ManualObject' registered.Ġ0:22:43: MovableObjectFactory for type 'BillboardChain' registered.Ġ0:22:43: MovableObjectFactory for type 'RibbonTrail' registered.Ġ0:22:43: Loading library Plugin_CgProgramManager
#CODEBLOCKS COMPILER KEEPS CRASHING ARCHIVE#
Code: Select all 00:22:43: Creating resource group GeneralĠ0:22:43: Creating resource group InternalĠ0:22:43: Creating resource group AutodetectĠ0:22:43: SceneManagerFactory for type 'DefaultSceneManager' registered.Ġ0:22:43: Registering ResourceManager for type MaterialĠ0:22:43: Registering ResourceManager for type MeshĠ0:22:43: Registering ResourceManager for type SkeletonĠ0:22:43: MovableObjectFactory for type 'ParticleSystem' registered.Ġ0:22:43: ArchiveFactory for archive type FileSystem registered.Ġ0:22:43: ArchiveFactory for archive type Zip registered.Ġ0:22:43: ArchiveFactory for archive type EmbeddedZip registered.Ġ0:22:43: This program uses FreeImage, a free, open source image library supporting all common bitmap formats.